Blood on the Clocktower Jinxes

Role Jinx With Jinx
Leviathan Farmer Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
Leviathan Hatter The Leviathan cannot enter play after day 5.
Leviathan Innkeeper If the Leviathan nominates and executes an Innkeeper-protected player, good wins.
Leviathan Mayor If the Leviathan and the Mayor are alive on day 5 & no execution occurs, good wins.
Leviathan Monk If the Leviathan nominates and executes the Monk-protected player, good wins.
Leviathan Ravenkeeper Each night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
Leviathan Sage Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
Leviathan Soldier If the Leviathan nominates and executes the Soldier, good wins.
Lleech Heretic If the Lleech has poisoned the Heretic then the Lleech dies, the Heretic remains poisoned.
Lleech Mastermind If the Mastermind is alive and the Lleech host dies by execution, the Lleech lives but loses their ability.
Lleech Slayer If the Slayer slays the Lleech host, the host dies.
Lunatic Mathematician The Mathematician learns if the Lunatic attacks a different player(s) than the real Demon attacked.
Lycanthrope Gambler If the Lycanthrope is alive and the Gambler kills themself at night, no other players can die tonight.
Marionette Balloonist If the Marionette thinks that they are the Balloonist, an Outsider might have been added during setup.
Marionette Damsel The Marionette does not learn that a Damsel is in play.