Blood on the Clocktower Jinxes

Role Jinx With Jinx
Baron Heretic The Baron might only add 1 Outsider, not 2.
Cannibal Butler If the Cannibal gains the Butler ability, the Cannibal learns this.
Cannibal Juggler If the Juggler guesses on their first day and dies by execution, tonight the living Cannibal learns how many guesses the Juggler got correct.
Cerenovus Goblin The Cerenovus may choose to make a player mad that they are the Goblin.
Chambermaid Mathematician The Chambermaid learns if the Mathematician wakes tonight or not, even though the Chambermaid wakes first.
Godfather Heretic The Heretic registers as a not-in-play Outsider to the Godfather. The Heretic knows which Outsider.
Kazali Bounty Hunter An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts.
Kazali Choirboy The Kazali cannot choose the King to become a Minion if a Choirboy is in play.
Kazali Goon The Kazali can choose that the Goon player is one of their evil Minions.
Kazali Huntsman If the Kazali chooses the Damsel to become a Minion, and a Huntsman is in play, a good player becomes the Damsel.
Kazali Marionette If the Kazali chooses to create a Marionette, they must choose one of their neighbors.
Legion Engineer If Legion is created, all evil players become Legion. If Legion is in play, the Engineer starts knowing this but has no ability.
Legion Hatter If Legion is created, all evil players become Legion. If Legion is in play, the Hatter has no ability.
Legion Preacher If the Preacher chooses Legion, Legion keeps their ability, but the Preacher might learn they are Legion.
Leviathan Banshee Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.